Search found 475 matches

by Rulzern
Thu Dec 06, 2007 12:19 pm
Forum: Equipment and Professions
Topic: Level 150 Nanomage doc with MBC
Replies: 55
Views: 59915

Here's my planned implant setup at 150... lots of clusters to camp...

Also, I'll be able to afford another piece of supple as soon as I sell the strong I got today.

EDIT: Also, I think Enye/Nasc quit... Hasn't been on for 2 months or so.
by Rulzern
Wed Dec 05, 2007 11:35 pm
Forum: Equipment and Professions
Topic: Level 150 Nanomage doc with MBC
Replies: 55
Views: 59915

Also, for reference, super has a pair of 225 CSS (I think) pants. Someone had a 225 helmet too I think. Not sure if I can borrow them, but if I can, that's 2 pieces that I can make, 2 pieces that hyde can make, and 2 pieces someone else has already. Just 2 pieces short (or 1, if that sleeve works we...
by Rulzern
Tue Dec 04, 2007 6:37 pm
Forum: Equipment and Professions
Topic: Level 150 Nanomage doc with MBC
Replies: 55
Views: 59915

Just bought QL210 supple bots, will be able to buy at least one more supple bot when I sell the bots in my store at the moment.
by Rulzern
Tue Dec 04, 2007 6:10 pm
Forum: Equipment and Professions
Topic: Level 150 Nanomage doc with MBC
Replies: 55
Views: 59915

Currently working on my treatment, and it will be possible to get in a higher than 230 rarm implant atleast. Up to 1300+ treatment at the moment, and still missing lots of stuff (QL200 eye, syndicate brain, QL100 rhand imps). My guess is that the lowest imp (the eye) will be around QL230, while the ...
by Rulzern
Tue Dec 04, 2007 4:32 am
Forum: Equipment and Professions
Topic: Level 150 Nanomage doc with MBC
Replies: 55
Views: 59915

Oooh, great!

I'll be looking into what QLs I need when I can figure out how high implants I can get on, and I still have 10+ perk resets to go before I can get a good overview of that.

Thanks Hyde, I'll keep this thread updated. :D
by Rulzern
Mon Dec 03, 2007 4:26 pm
Forum: Equipment and Professions
Topic: Level 150 Nanomage doc with MBC
Replies: 55
Views: 59915

I can afford to buy 1-2 pieces I guess, depending on if I can sell my strong and observant bots, will be hard to get it on without a full set of 225, but I'll see if I can't dig up some more items from the DB to help, 2nd level combat research would definately help loads.
by Rulzern
Mon Dec 03, 2007 8:55 am
Forum: Equipment and Professions
Topic: Goodmao twink :)
Replies: 4
Views: 8090

Depending on how much work you want to put into that toon... -You can go higher imps, 170-ish atleast for non-treatment/ability slots -You can go for a combat, offensive or medical research device in HUD1, or lowbie crit scope, or eremite macro sensor -You can use an AI 2he or OFAB Wolf MK6 -Maybe S...
by Rulzern
Mon Dec 03, 2007 7:34 am
Forum: Equipment and Professions
Topic: Level 150 Nanomage doc with MBC
Replies: 55
Views: 59915

Small update, strength clashes with heavy weapon in right arm, and might be hard to get in QL230 implants in eye and rhand when the cluster clashes with treatment. :\ Just did full IPR, and found out that I'm 2 points over what I'm supposed to be (forgot city buff, duh!), so the implant issues might...
by Rulzern
Mon Dec 03, 2007 4:19 am
Forum: Equipment and Professions
Topic: Level 150 Nanomage doc with MBC
Replies: 55
Views: 59915

Edited the original post to include perks. And I know I won't be able to loose the AI armor requirement entirely, I am however interested in minimizing the amount of AI armor I have to use, if combat research level 2 is completed sometime, one or two pieces of AI armor could be replaced. Also, since...
by Rulzern
Mon Dec 03, 2007 3:26 am
Forum: Equipment and Professions
Topic: Level 150 Nanomage doc with MBC
Replies: 55
Views: 59915

Level 150 Nanomage doc with MBC

Made some calculations for a level 150 nanomage doc with an MBC, should be possible to do this even earlier unless I messed something up. Base HW skill with maxed abilities, enhance DNA, secondary genome and CoHA perked: 593 Equipment: Full set of QL225 Supple: 161 QL230 implants: 233 Support wire (...
by Rulzern
Fri Jun 08, 2007 3:29 am
Forum: Equipment and Professions
Topic: Level 80 fixer with SPB
Replies: 12
Views: 15392

Got it on!

Used 3x QL75 supple armor, and 2 pieces of kirch kevlar, other than that, everthing else was the same.

Currently 1 burst short of 100%, next perk reset in 1h20min :p
by Rulzern
Thu Jun 07, 2007 11:15 pm
Forum: Equipment and Professions
Topic: Level 80 fixer with SPB
Replies: 12
Views: 15392

Can't make the FA req on the chapman and the symb will leave me desperately short on SMG, as I previously mentioned, I'm now 24 burst short when fully buffed up, including trickle (haven't tested, just using the calcs), which is JUST enough to get it on with 3xQL75 supple pieces. So unless something...
by Rulzern
Thu Jun 07, 2007 12:46 pm
Forum: Equipment and Professions
Topic: Level 80 fixer with SPB
Replies: 12
Views: 15392

Here's my current setup, I haven't included the armor I'm wearing, since that will need to be replaced by a few pieces of alien armor when I get the gun on. And yeah, I know I should get a higher eye, and some proper armor, and and and.. my only real goal right now is to get on the SPB. After I get...
by Rulzern
Wed Jun 06, 2007 11:31 pm
Forum: Equipment and Professions
Topic: Level 80 fixer with SPB
Replies: 12
Views: 15392

Alright! Got my QL100 Penultimate Ofab Fixer Body Armor on now. Current stats are: SMG: 802 Burst: 601 I'll be putting one more perk into Enhance DNA, which should bring me to 803/602. I can also get 2 more alien perks, bringing me up to 803/609, 815/601 or 809/605. Using my base values of 803/602 s...
by Rulzern
Tue Jun 05, 2007 6:06 pm
Forum: Equipment and Professions
Topic: Level 80 fixer with SPB
Replies: 12
Views: 15392

Woo! Got all the QL200 implants in (except eye and brain)! Going to be stuck in perk reset for a bit, time to start figuring out how to get on the gun! With only the composite attribute buff running I have 658 SMG and 484 burst, wearing treatment suit and no gun at all. I need 800 SMG and 600 burst ...