What ql imps possible on 24 enforcer?

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Alphacenta
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Re: What ql imps possible on 24 enforcer?

Post by Alphacenta »

Mardonge wrote:Actually, or escorting into Inferno and Pande, a low HP setup would be favoured.

Remember the environmental DoT's are considered PvP dmg, and 30% rules apply.

Grab a hot and maybe have a doc on follow..
Until you run into a spider-mob, that does an aoe nuke, whereafter you splatter? :)

But yeah that's true if you don't get agg/get nuked, you'll be better off with a low hp setup + hots.
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noobas
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Re: What ql imps possible on 24 enforcer?

Post by noobas »

yea, I know that the dot caps at 30%, someone told me a while ago.. but yea, wha tI was sort of thinking is that there are a lot of instances where you'd be absolutly hooped if you didn't have enough hp to take a hit (a crit) from a mob who you'd need to get within vicinity of.

since healing wouldn't be an issue (with an escort) probably more hp = less stress.

I like the idea about just trying to do the easier playfields first though: ely & scheol see how they go.
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