New Blizzard game is official.
- Doom_Eater
- Giant Leet
- Posts: 992
- Joined: Fri Apr 21, 2006 6:13 pm
- Location: The Netherlands (Dutch taking AP!)
10 years after what exactly?
problem nowdays there is nothing new just old titles and make a remake.
Sure they will sell loads of copys of that game and it would prolly be a hit.
But just cuz it is does not mean i like it.
Never been a fan of comand and concur games types.
Not saying im gonna stick to AO untill ill die but if im gonna change a game it would be a improvement not jumping off to a game i dont like just cuz 20 mil ppl gonna buy it.
Another problem nowdays is the games they make it so casual so many ppl can join the fun = users = cash.
But there is a few hope outthere just hope they become true.
I was thinking tobula rasa ..but seen interview of makers they gonna make it more casual for normal users that means ...more morons.
Im happy for you that you are happy to looking forward to something im just not one of them
GL HF
problem nowdays there is nothing new just old titles and make a remake.
Sure they will sell loads of copys of that game and it would prolly be a hit.
But just cuz it is does not mean i like it.
Never been a fan of comand and concur games types.
Not saying im gonna stick to AO untill ill die but if im gonna change a game it would be a improvement not jumping off to a game i dont like just cuz 20 mil ppl gonna buy it.
Another problem nowdays is the games they make it so casual so many ppl can join the fun = users = cash.
But there is a few hope outthere just hope they become true.
I was thinking tobula rasa ..but seen interview of makers they gonna make it more casual for normal users that means ...more morons.
Im happy for you that you are happy to looking forward to something im just not one of them

GL HF

- Doom_Eater
- Giant Leet
- Posts: 992
- Joined: Fri Apr 21, 2006 6:13 pm
- Location: The Netherlands (Dutch taking AP!)
Hmmmm another click fest where clicking ultra fast without making big errors is better than thinking and taking smart decisions and where you can learn recipes by heart, the winner being the best clicker?
(Sorry to be bitter I hate what the gameplay of the last Warcraft became... and I am the man who invented the GDI medium tank rush in C&C 1... yes NOW you can hate me but I swear I invented it ONLY as a tactical option.)
Supreme Commander on large maps for the win! (and possibly the new C&C if you like fast games but that's a lot of fast clicking too... but it's cool to have the good old Kane back
)
(Sorry to be bitter I hate what the gameplay of the last Warcraft became... and I am the man who invented the GDI medium tank rush in C&C 1... yes NOW you can hate me but I swear I invented it ONLY as a tactical option.)
Supreme Commander on large maps for the win! (and possibly the new C&C if you like fast games but that's a lot of fast clicking too... but it's cool to have the good old Kane back

Last edited by Chrisax on Thu May 24, 2007 12:52 pm, edited 1 time in total.
if anyone remembers the org XE (Xecutor of Eternity) and some players like Shadow[Xe], Canard[Xe] or Docbush[Xe]... that was my org on starcraft one, docbush was my account, and i closed it a 1k2 regular wins / 278 losses.
I'm 100% certain i'll be a massive user of starcraft II if they make the same internet pvp system.
From memories : mass muta rush
build 7 drones
build pool
9 drones
build second hatch or take second base (on hunters map for example)
on building of second hatch : 12 drones, possibly two vespine, 3 drones per vespine, begin spawn glings
upgrade hatchery
plant muta (normally between 15 and 17 drones working)
spawn 6 first mutas as soon as possible (keep the larvas alive for the first spawn)
only counter on that tactics : with broodwars (mass soldiers + nurses)
without brood : rush 12 glings else nothing...
only issue : 45 seconds of total emptiness (few lings) before mutas spawned (so better use it 1vs1) (on courtesy of Marco[Xe] eheh, inventor of mass muta rush)
I'm 100% certain i'll be a massive user of starcraft II if they make the same internet pvp system.
From memories : mass muta rush
build 7 drones
build pool
9 drones
build second hatch or take second base (on hunters map for example)
on building of second hatch : 12 drones, possibly two vespine, 3 drones per vespine, begin spawn glings
upgrade hatchery
plant muta (normally between 15 and 17 drones working)
spawn 6 first mutas as soon as possible (keep the larvas alive for the first spawn)
only counter on that tactics : with broodwars (mass soldiers + nurses)
without brood : rush 12 glings else nothing...
only issue : 45 seconds of total emptiness (few lings) before mutas spawned (so better use it 1vs1) (on courtesy of Marco[Xe] eheh, inventor of mass muta rush)