Hermesia's equipment
Hermesia's equipment
Setup at level 206/13
Did some major upgrading. Got a QL275 supple helmet, 2x Faithful sleeves, Might of the Revenant, 2x 202 Energy Aruls, Boots of the Imaginative, one Ql300 Viral Compiler and a QL300 Viral Storage unit. See post below..
--old post below, saving for historical purposes ^^ ---
Hermesia's setup at lvl 197/11
All living symbs in now except L wrist and waist (not worth it imo). Perked in First Aid and Genious3 for symbianting, equipment report shows my would-be perks.
Got a QL248 Supple chest waiting for me. Will gradually be changing into Supple/Combined Sharpshooters starting with boots->sleeves->helm (at least that's the idea, it depends on what turns on cheap on markets ^^). Electrophoridae Gloves for when I change into Kyr'ozch machine pistols.
AI scope when I find one better then the VE I'm using, and Ranged Weapon guides if I ever find what SL mobs is dropping them at higher QL
Got myself a HHAB too.
Did some major upgrading. Got a QL275 supple helmet, 2x Faithful sleeves, Might of the Revenant, 2x 202 Energy Aruls, Boots of the Imaginative, one Ql300 Viral Compiler and a QL300 Viral Storage unit. See post below..
--old post below, saving for historical purposes ^^ ---
Hermesia's setup at lvl 197/11
All living symbs in now except L wrist and waist (not worth it imo). Perked in First Aid and Genious3 for symbianting, equipment report shows my would-be perks.
Got a QL248 Supple chest waiting for me. Will gradually be changing into Supple/Combined Sharpshooters starting with boots->sleeves->helm (at least that's the idea, it depends on what turns on cheap on markets ^^). Electrophoridae Gloves for when I change into Kyr'ozch machine pistols.
AI scope when I find one better then the VE I'm using, and Ranged Weapon guides if I ever find what SL mobs is dropping them at higher QL
Got myself a HHAB too.
Last edited by Mortus on Fri Aug 04, 2006 12:45 am, edited 11 times in total.
Ok so Im not back ingame for another like 4 weeks duno where you are atm, what youve done etc... getting Dhel in T2 > T3 I only bothered with chest and 1 sleeve... well first thing I did was to make T2 helmet but it sucks a** and looks like it to so I think I deleted that one... then I discovered the way of making money by Tokenguns so I spent some time out there and then "automatically" got me Sentinel sleeves and gloves... this was before Ive ever been to Mercs and as I got there I imediately swapped Sentinel sleeve for Azure...
KMPs dont really kick that much more till you get your ql300s and for the more important have the skills for a ql300... twinking this will be around L212 and by this, with ofc weeks of perkreset, you will be able to borrow a set of SS pieces and then, for me atleast, MR was/is a piece of cake. all of kisses to you Ramp this would save you the trouble I had wanting to get more T2/T3 parts, one of many quests I gave up on...
Take your time, gimp out, and you wont have too much of a hard time getting where you finally wanna be... ME! kisses
plz update setup for me.
KMPs dont really kick that much more till you get your ql300s and for the more important have the skills for a ql300... twinking this will be around L212 and by this, with ofc weeks of perkreset, you will be able to borrow a set of SS pieces and then, for me atleast, MR was/is a piece of cake. all of kisses to you Ramp this would save you the trouble I had wanting to get more T2/T3 parts, one of many quests I gave up on...
Take your time, gimp out, and you wont have too much of a hard time getting where you finally wanna be... ME! kisses
plz update setup for me.
why gloves and not say pants?... dont wanna make you feel bad tho I in some ways hate you for them finds yet love you for other things, but is it something I feel me wanting its a better pair of pants besides headgear...Mortus wrote:and made the supple into gloves.
gz again tho and u'll never go wrong with the gloves!
There isn't really any good cheap option for gloves and helm. Chest = T3, Sleeves = T3, Boots = Boots of the Imaginative, Pants = Carlos' danger pants, Helm = Syndicate Shades. For gloves only thing matching up to supple is Electrophorridae gloves. I think I might sell the helmet again though, because I can't self equip it and next step for me is penumbra where (I assume) I will need to wear the sunglasses (unless I can get the ring). Plus I think wont go for a CSS set at this ql, only a Supple set, and make my CSS set at ql300.Dheliver wrote:why gloves and not say pants?... dont wanna make you feel bad tho I in some ways hate you for them finds yet love you for other things, but is it something I feel me wanting its a better pair of pants besides headgear...Mortus wrote:and made the supple into gloves.
gz again tho and u'll never go wrong with the gloves!
- Alphacenta
- Leetissimo!
- Posts: 3200
- Joined: Thu Apr 20, 2006 8:05 pm
If you want, I have a +2 skill Ranged Guide for you that adds to smg and stuff instead of the specials like burst/AS
Drop me a tell, I can't use it anyways!!! 8)
Also... get some Yutto's Modified NCU if possible, and ehm... UPGRADE the Viral Compiler to ql300 . My L102 agent uses a higher ql (ql231 that is) one than you 8)
//Alpha, n GRATS on the Living Symbs in
Drop me a tell, I can't use it anyways!!! 8)
Also... get some Yutto's Modified NCU if possible, and ehm... UPGRADE the Viral Compiler to ql300 . My L102 agent uses a higher ql (ql231 that is) one than you 8)
//Alpha, n GRATS on the Living Symbs in
Lupusceleri L220/24 Agent.
Silversmith upcoming TL5 twink.
Wolfseye L110/12 Adventurer (towertwink).
Lysdexic L90/9 Agent (Mimic Enf towertwink).
Aesculapias L21/2 Doctor (ancient).
Aaaand various other alts.
Silversmith upcoming TL5 twink.
Wolfseye L110/12 Adventurer (towertwink).
Lysdexic L90/9 Agent (Mimic Enf towertwink).
Aesculapias L21/2 Doctor (ancient).
Aaaand various other alts.
Spent all my creds on HHAB, supple and symbiants Have more then 1200CL selfed so that's not the problem here. I don't really need that much nanoInit as I Titlecapped it at TL5 and only in-combat nanos I use are snares and roots (which doesn't work too well in SL). Doing quite fine in the NCU departement as I also have the +250 buff at all times, but of course a Ql240 Yuttos in Deck2 could be nice. Will get some QL300 Viral mems and Compiler eventually, and put a range increaser in instead of a viral mem.Alphacenta wrote:If you want, I have a +2 skill Ranged Guide for you that adds to smg and stuff instead of the specials like burst/AS
Drop me a tell, I can't use it anyways!!! 8)
Also... get some Yutto's Modified NCU if possible, and ehm... UPGRADE the Viral Compiler to ql300 . My L102 agent uses a higher ql (ql231 that is) one than you 8)
//Alpha, n GRATS on the Living Symbs in
Setup at level 206/13
Did some major upgrading. Got a QL275 supple helmet, 2x Faithful sleeves, Might of the Revenant, 2x 202 Energy Aruls, Boots of the Imaginative, one Ql300 Viral Compiler and a QL300 Viral Storage unit all in the matter of a few days Finally got rid of the Syndicate Messenger Gun. I did some damage calcs on auno and the Kyroch SMG will OD it slightly because of the 202 energy aruls compared to the 185 Chem aruls I had (I wasn't keen on getting 202 chem aruls to use only a few levels), but I will be missing those 3.5k crits I had with the SMG If I had a Viral scope I probably would've sticked with the SMG until 210 though
I decided for a Kyroch SMG instead of Machine Pistols because of the KMSG having 2500 burst recharge and the KMPS burst recharge being 4000. I will not cap the KMP burst in yet a few levels. Also I don't want to bother with KMPs until I can get dual ql300s on, which will be around 209 (with lots of twinking) or 210-211 (with less twinking). First I was aiming for 209 but since I upgraded to the KSMG I think I'll hold until 210 or 211.
Comments or suggestions for improvement or future goals are welcome!
Did some major upgrading. Got a QL275 supple helmet, 2x Faithful sleeves, Might of the Revenant, 2x 202 Energy Aruls, Boots of the Imaginative, one Ql300 Viral Compiler and a QL300 Viral Storage unit all in the matter of a few days Finally got rid of the Syndicate Messenger Gun. I did some damage calcs on auno and the Kyroch SMG will OD it slightly because of the 202 energy aruls compared to the 185 Chem aruls I had (I wasn't keen on getting 202 chem aruls to use only a few levels), but I will be missing those 3.5k crits I had with the SMG If I had a Viral scope I probably would've sticked with the SMG until 210 though
I decided for a Kyroch SMG instead of Machine Pistols because of the KMSG having 2500 burst recharge and the KMPS burst recharge being 4000. I will not cap the KMP burst in yet a few levels. Also I don't want to bother with KMPs until I can get dual ql300s on, which will be around 209 (with lots of twinking) or 210-211 (with less twinking). First I was aiming for 209 but since I upgraded to the KSMG I think I'll hold until 210 or 211.
Comments or suggestions for improvement or future goals are welcome!
- Alphacenta
- Leetissimo!
- Posts: 3200
- Joined: Thu Apr 20, 2006 8:05 pm
If you have plenty NCU... Look into getting a range increaser for more root range, and might swap out the CPU Upgrade.
Lupusceleri L220/24 Agent.
Silversmith upcoming TL5 twink.
Wolfseye L110/12 Adventurer (towertwink).
Lysdexic L90/9 Agent (Mimic Enf towertwink).
Aesculapias L21/2 Doctor (ancient).
Aaaand various other alts.
Silversmith upcoming TL5 twink.
Wolfseye L110/12 Adventurer (towertwink).
Lysdexic L90/9 Agent (Mimic Enf towertwink).
Aesculapias L21/2 Doctor (ancient).
Aaaand various other alts.