chris: can you ask means about the inclusion of a lowbie quest for noblets where there is a quest that requires basic prof based buffing and midpoints thru the quest are the reward of a prof based lowbie "froob" symb which can be implanted and or leveled, but with the main intent of the quest is to introduce players to the possibilities of implanting, and using buffs to implant a higher than -level- implant or "froob" symb?
We talked about this in another thread, but I've never communicated with means, and it sounds like you might, so since we've talked about this in the forums, it has had good reception... I think everyone wishes people who just joined the game knew a little more about how to operate the clinic and implanting, and this quest would do wonders to speed up the learning curve.
Some other ideas regarding low level quests would be to offer team clinics, where the objective of profession specific quests might include, for example a doctor, the purchase (or mission for a lowbie team heal and team max HP, then the next step would be to get into a team and use the team heal and team max HP buffs, whereup the quest would update to another set of profession-specific objectives would be clear.
Ultimately, the profession-specific lowbie quests would be ideally suited towards people who have either just arrived from newb island, Or, they could be approached by an NPC upon reaching a set level (say, level 10 or a title level)----> similarly, There could be title level locked quests available, for which quest start NPC's where available at high traffic zones such as ToTW, subway, Borealis, WA, etc for the lower levels, but at fewer locations for higher mobility/higher TL's.
The point of the TL quests would be similar to the idea prior. How does the role of a level 20 enforcer change from 20 to 50, 100, 150? How does the fixers role change? How does the agent adaptability change? how does the engineer start to use different skillsets as he levels? How does a trader adapt to pvm as he levels? Why are evades important to MA's and fixers? These are all questions that could be answerred (or posed as question) in quests that focussed on teaching at different TL ranges. These questions or quests could ultimately make the game more enjoyable for people just joinging the game, and help introduce them to profession specific quests/items/gameplay/teamplay/soloplay/gear and equipment equipping/ implanting skills/tradeskilling
I don't know if this is a bit much, but it might be useful for Means to see that there could be more lowbie/TL quests that help new people *customers/clients* get accustomed to AO.
Any comments?
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" I Don't Like That Man. I Must Get To Know Him Better." -Abraham Lincoln
Re: NEWS: New faces - Orbital apartment - New engine
Noobas, and others, work on all the possible ideas and suggestions that could make AO more friendly and interesting for new players! I have a project I'll talk about hoepfully soon, first on our private forums. 
