NiceSee you inside
Edit: I'll create a second Paladina to meet you all on Open beta.
NiceSee you inside
First, Closed beta is STILL running and will keep on running. Please keep on testing!Bredin wrote:i played in closed beta for a few days. do I need to uninstall or just patch? sounds like just patch
And you just say it now?! We missed you! (Yes I know, started yesterday!)Elrojo wrote:i am in on Elrojo
Check you tells! I was there and I tried to talk to you at least 20 times!Elrojo wrote:on pretty much now.
Just a quick Q though.
about 40% of the time I load the lancher or zone the client just freezes on the load screen. is this beta or buggy?
Code: Select all
Weapons - Using METAL only:
Assault Rifle: Pistol: Blade:
[x][x][x][x][x] [x][x][x][x][ ] [ ][x][ ][ ][ ]
[x][ ][x][ ][ ] [x][x][ ][ ][ ] [x][x][x][x][x]
[ ][ ][ ][ ][ ] [x][ ][ ][ ][ ] [ ][x][ ][ ][ ]
[ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ]
Blood: Elemental: Hammer:
[x][ ][x][ ][ ] [ ][x][ ][ ][ ] [ ][ ][ ][ ][x]
[x][x][x][ ][ ] [x][x][x][ ][ ] [x][x][x][x][x]
[x][ ][x][ ][ ] [ ][x][ ][ ][ ] [ ][ ][ ][ ][x]
[ ][ ][ ][ ][ ] [x][ ][x][ ][ ] [ ][ ][ ][ ][ ]
Chaos: Fist:
[ ][x][x][ ][ ] [ ][x][x][x][ ]
[x][x][x][ ][ ] [x][ ][ ][ ][ ]
[x][x][ ][ ][ ] [ ][x][x][x][ ]
[ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ]
Talisman - Using Fire, Dust, Water,
Head: Neck: Belt:
[ ][x][x][ ][ ] [x][x][x][x][x] [ ][ ][ ][ ][ ]
[x][x][x][x][ ] [ ][ ][x][ ][ ] [x][x][x][x][x]
[x][x][x][x][ ] [ ][x][x][x][ ] [x][x][x][x][x]
[ ][x][x][ ][ ] [ ][ ][x][ ][ ] [ ][ ][ ][ ][ ]
Wrist: Finger: Occult:
[ ][ ][x][x][ ] [ ][x][x][ ][ ] [x][x][ ][ ][ ]
[ ][x][ ][x][ ] [x][ ][ ][x][ ] [x][x][ ][ ][ ]
[x][ ][x][ ][ ] [x][ ][ ][x][ ] [ ][ ][x][x][ ]
[x][x][ ][ ][ ] [ ][x][x][ ][ ] [ ][ ][x][x][ ]
Luck:
[ ][ ][x][ ][ ]
[ ][x][x][x][ ]
[x][x][x][ ][ ]
[ ][x][ ][ ][ ]
Potions:
[ ][x][ ][ ][ ]
[x][ ][x][ ][ ]
[x][ ][x][ ][ ]
[x][x][x][ ][ ]
Water = Energy Drink HOT
Fire = Energy Drink Leech
Metal = Energy Drink Barrier
Ygdasil = Anima Evade Rating
Wheel = Anima Hit Rating
Trinity = Anima Pen Rating
When crafting items your result will be basic, it will not have any stats aside from its basics.
To add addition stats to it you will need to create, or loot glyphs, and combine it with your item.
There are three types of glyphs, and items can have one of each of these.
If you try and add a glyph to an item that already has one of that type, it will replace the old one.
Glyphs are made by using Prefix, Suffix, or Core assembly kits.
Glyphs are made from runes in the same manner that other items are crafted, except for the stats of the glyph are dependent upon which runes you use.
For example: Using 2x'Wheel', and 2x'Lu' to create a Prefix will give you roughly equal of both stats.
When making glyphs, you can only use runes that match the same type, meaning you cannot mix defensive and offensive runes.
For example: You CANNOT mix 2x'Trinity', and 2x'Koru'.
Rune Words
Different combinations of runes to give glyph names.
Prefixes
Offensive
4x Crit Power(Denkyem) = Ferocious
3+x Crit(Lu) = Brutal
4x Pentration(Trinity) = Piercing
4x Hit(Wheel) = Accurate
2x Crit(Lu) + 2x Crit Power(Denkyem) = Focused
2x Crit(Lu) + 2x Pentration(Trinity) = Fierce
2x Crit(Lu) + 2x Hit(Wheel)= Ruthless
2x Crit Power(Denkyem) + 2x Crit(Lu) = Focused
2x Crit Power(Denkyem) + 2x Pentration(Trinity) = Savage
2x Crit Power(Denkyem) + 2x Hit(Wheel) = Devastating
2x Pentration(Trinity) + 2x Crit(Lu) = Fierce
2x Pentration(Trinity) + 2x Crit Power(Denkyem) = Savage
2x Pentration(Trinity) + 2x Hit(Wheel) = Ravaging
2x Hit(Wheel) + 2x Crit Power(Denkyem) = Devastating
2x Hit(Wheel) + 2x Crit(Lu) = Ruthless
2x Hit(Wheel) + 2x Pentration(Trinity) = Ravaging
Defensive
4x Magical Protection(Pentagram) = Warding
4x Physical Protection(Koru) = Steadfast
4x Defense(Wedjat) = Stalwart
4x Block(Earth) = Solid
4x Evade(Yggdrasil) = Fleeting
2x Block(Earth) + Evade(Yggdrasil) = Ardent
2x Block(Earth) + Defense(Wedjat) = Valorous
2x Block(Earth) + Magical Protection(Pentagram) = Pure
2x Block(Earth) + Physical Protection(Koru) = Vigorous
2x Physical Protection(Koru) + Defense(Wedjat) = Rugged
2x Physical Protection(Koru) + Magical Protection(Pentagram) = Attuned
2x Physical Protection(Koru) + Evade(Yggdrasil) = Fearless
2x Physical Protection(Koru) + Block(Earth) = Vigorous
2x Magical Protection(Pentagram) + Physical Protection(Koru) = Attuned
2x Magical Protection(Pentagram) + Defense(Wedjat) = Enchanted
2x Magical Protection(Pentagram) + Evade(Yggdrasil) = Elusive
2x Magical Protection(Pentagram) + Block(Earth) = Pure
2x Defense(Wedjat) + Physical Protection(Koru) = Rugged
2x Defense(Wedjat) + Block(Earth) = Valorous
2x Defense(Wedjat) + Magical Protection(Pentagram) = Enchanted
2x Defense(Wedjat) + Evade(Yggdrasil) = Resilient
2x Evade(Yggdrasil) + Magical Protection(Pentagram) = Elusive
2x Evade(Yggdrasil) + Defense(Wedjat) = Resilient
2x Evade(Yggdrasil) + Physical Protection(Koru) = Fearless
2x Evade(Yggdrasil) + Block(Earth) = Ardent