Issue 1.7 big "rubberbanding" bug and other bugs

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Chrisax
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Joined: Wed Apr 19, 2006 1:08 pm

Issue 1.7 big "rubberbanding" bug and other bugs

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http://forums.thesecretworld.com/showthread.php?t=71525

Quokka
Live Team Programmer
Funcom

Rubber-banding

The engineers have a test case that reliably reproduces the "rubber-banding" problem. This means that we can expect to see a code change, and a very small/quick update that fixes this problem, relatively soon.

Unfortunately, that does not mean a fix will be included within the current server downtime. Even if we wanted to rush out some untested code (hint - you do not want this), it takes a couple of hours to get a new version together.

The rubber-banding problem is associated with switching between active abilities that...

(a) slow you down
(b) use a different weapon than your current weapon.

So... the best work-around advice we can offer for now, is: try to use Instant abilities and/or consumers that use the same weapon as your builders.

No, I don't know when a fix will be out. Yes, I know it's frustrating.
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