- - Instanced cities. You can only have one city at a time (meaning you can't have both a non-instanced and instanced one), and shops will not be allowed in the instanced ones.
- Option to hide nanos in programs window. You can add back hidden nanos using the 'show hidden' option is in the 'i' menu.
- Map navigation will be resettable.
- Target NCU window. See hostile nanos running on your target (with restrictions on which ones you can see).
- Split the default new player chat window into default (system/vicinity etc) & combat tabs.
- Right click names in chat to get a menu with the option to ignore them.
- Mouse targetting improvements. It will now be easier to target small/fast moving things/players.
- Hotbar timers on skill-locked items (including shadowbreed). Timers also work in the programs and controls windows.
- Added /duel draw. Currently neither of the participants get a loss for using draw.
- Added battlestation chat channel(s).
- support for custom guis outside the 'Guis\Default' directory (we still don't give any customer support on third party GUIs though).
- Improved various tools to help GMs handle chat spammers.
PATCH 18.1 Preview: Instanced Cities - Map Nav resettable...
PATCH 18.1 Preview: Instanced Cities - Map Nav resettable...
18.1 code features sneak preview
Re: PATCH 18.1 Preview: Instanced Cities - Map Nav resettable...
How can you think I could?!Rulzern wrote:You missed a bunch of stuff!


The reason I split the info is that not everyone reads questions/answers, but almost everyone reads patch notes, and, also, people often search for "patch" in the titles of threads.
Re: PATCH 18.1 Preview: Instanced Cities - Map Nav resettable...
gj rulzie.
Someone has to keep an eye on Chris.

Someone has to keep an eye on Chris.
