Patch 18.1 NEXT WEEK (June 22+) - Preliminary notes

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Chrisax
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Patch 18.1 NEXT WEEK (June 22+) - Preliminary notes

Post by Chrisax »

Patch should be released next week (week of June 22)


New in 18.1

- New social items added to celebrate the 8th anniversary of Anarchy Online

- Challenge a new instanced version of Pandemonium with your organization or raid.

- New instanced player cities are now available for organizations that do not already own a city. To claim a city plot enter the Serenity Islands door in ICC. Player markets will not be available in the new cities.

- City upkeep will now be deducted directly from the Organization Bank. **IMPORTANT: Cities in debt at the time of the update will be destroyed. To keep your city please make sure your upkeep is paid before the update.**

- A new super-luxury orbital residence is now available for purchase. Purchase is available for paid points or credits at the Phasefront platform on Newland lake. For a limited time the Phasefront Classic - Charon vehicle is included with the purchase of the Luxury Residence.

- Map Navigation skill will now be resetable. Reseting this skill will remove your current maps and map upgrades.

- Target NCU window. See your hostile nanos running on your target (with restrictions on which ones you can see).

- Split the default new player chat window into default (system/vicinity etc) & combat tabs.

- Right click names in chat to get new ignore option for offending players.

- Client side chat filter added to empower players to combat spam on their own terms.

- Mouse targetting improvements. It will now be easier to target small/fast moving things/players.

- Hotbar timers on skill-locked items (including shadowbreed). Timers also work in the programs and controls windows.

- Added /duel draw. Currently neither of the participants get a loss for using draw.

- Added battlestation chat channel(s).

- Added support for custom guis outside the 'Guis\Default' directory (we still don't give any customer support on third party GUIs though).

- Changes made to Legacy of the Xan - Area X to endorse team work.

- Phasefront Jubilee - "The Bunny" and - "The Eightball" added to the paid-point vendor. "The Eightball" is also available from the Veteran Rewards Vendor.

- New option to hide nanos in programs window. You can add back hidden nanos using the 'show hidden' option is in the 'i' menu of the nano window.

- New facepalm emote added to properly express dissatisfaction on elements of this list that do not work properly on Patch Day.


Continuing Work on eliminating previous issues:

Preliminary (not set in stone) "Balancing Efforts"

These are the first of many balance related changes coming with the 18.x update series. Much larger changes to basic systems (AS, FA, healing and specials etc.) will be coming in the near future so all individual profession changes should be viewed as small and possibly temporary parts of larger changes to come.

- Bureaucrat Stun research procs are now roots as opposed to stuns and Nanodamage modifier research procs changed from 8 to 200% for 8 seconds.

- Attack Rating of Anti-Personnel Vehicles increased significantly.

- Pistol perk lines boosted and opened up for more professions.

- Improvement to "Blunt" perk lines.

- Adjustments made to Fixer perk lines.

- New perk line for Ranged Adventurers.

- New tradeskills available to improve some "Xan" weapons. (Components are available in standard tradeskill shops.)

Other Improvements:

- Adjustments made to the Bazzit Quest Line to prevent players from having to petition when losing a quest.

- Improvements made to Peacekeeper Constad quest line to prevent players from having to petition when losing a quest.

- Behaviour changes to Scheol and Elysium quest monsters to avoid them getting lost/unavailable.

- Arul Saba Bracelets have been renamed individually for clarity and ease of search.

- New chat command Waypoint command available.(/waypoint x z playfield#)

- Heavy Patrollers in Sector 42 should now longer summon/warp players away from their groups or out of coccoons.

- Immunity Laser fence buff in Sector 42 should now be 10 minutes in duration to prevent termination during LDs of raid members.

- The NanoAC debuff of Overwhelming Storm, Incessant Fury and Distracting Shower should now stack correctly.
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Chrisax
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Re: Patch 18.1 NEXT WEEK (June 22+) - Preliminary notes

Post by Chrisax »

Reminder:
Patch 18.1: SCOOP! PICTURES OF ORBITAL APARTMENTS
http://www.athenpaladins.org/forums/vie ... f=2&t=4963



Now err... the price could be... like 980 millions (or 2800ish paid points)... err... guys could you stop staring at me that way and could you drop those guns... you're scaring me... guys?!... :scared:
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Re: Patch 18.1 NEXT WEEK (June 22+) - Preliminary notes

Post by Chrisax »

I can now confirm the exact price for orbital apartment:
Credits: 980 millions
Paid Points: 2875

Also, in the future, you'll be able to find the vehicles you really own in the garage. (At the moment there is only a "fake" selection of vehicles that you can't of course use.)



Also I posted here about the changes made (or that will be made) to Pandemonium and Instanced Pandemonium
http://www.athenpaladins.org/forums/vie ... f=2&t=5020
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Re: Patch 18.1 NEXT WEEK (June 22+) - Preliminary notes

Post by Mud »

wow, that's alot of money for something that won't get used much
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Re: Patch 18.1 NEXT WEEK (June 22+) - Preliminary notes

Post by Mophro »

An appartment would be usefull if ...
- You could own a cat.
- Someone would be able to enter your appartment to feed the cat during your absense.
- There would be an extra bank, more storage space!
- You could invite friends there to watch a movie.
- It would give you some added bonus to e.g. complit when inside.
- What else guys?
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Re: Patch 18.1 NEXT WEEK (June 22+) - Preliminary notes

Post by Elrojo »

Be accessible by your alts, even maybe give you a +Something general abilities boost for twinking when inside.

Maybe offer a teleport service of some sort dyna locations, or into the grid. Even have some sort of Homing device where you can warp to your Apartment from anywhere.

Maybe even have a duel room where you can practice duels and have your various PvP titles on the wall.
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Re: Patch 18.1 NEXT WEEK (June 22+) - Preliminary notes

Post by Mud »

hmm....thong storage!
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Re: Patch 18.1 NEXT WEEK (June 22+) - Preliminary notes

Post by Chrisax »

... Asking for real, significant advantages that could be bought? This would be an open door to what we can see in many Far-East MMORPGs: "you want the best armor, just use your credit card". #-o
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Re: Patch 18.1 NEXT WEEK (June 22+) - Preliminary notes

Post by Mophro »

Yet an extra bank wouldnt hurt any of that right ...
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Re: Patch 18.1 NEXT WEEK (June 22+) - Preliminary notes

Post by Mortus »

Mophro wrote:Yet an extra bank wouldnt hurt any of that right ...
Or an account-wide bank for easy transfers. 1bn investment in an apartement would be resonable if it was account-specific instead of character-specific. Will probably be character-specific though :/
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Re: Patch 18.1 NEXT WEEK (June 22+) - Preliminary notes

Post by Mud »

i would pay 3 billion for an account wide bank!
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Re: Patch 18.1 NEXT WEEK (June 22+) - Preliminary notes

Post by Hyde »

Chrisax wrote:... Asking for real, significant advantages that could be bought? This would be an open door to what we can see in many Far-East MMORPGs: "you want the best armor, just use your credit card". #-o
Well, given that:

* 1B credits can be sold for around $30-40US
* 1B credits can be BOUGHT for around $125US
... whereas
* 2800 paid points costs $28

It is obvious that they have the economics right to avoid the money going to the credit sellers.

However I think the real issue people were bringing up isn't "I want game changing stuff that I can buy" ... it was more "game changing stuff is what it would require for me to give FC $28". Social items, especially apartments that are used by less than 1% of the population, simply aren't worth it.

FC is the one driving the RL costs here, not the consumers.

And sad thing is, the new apartments COULD be worth it without game changing effects (convenience yes, but not "I can kick your ass because I own a cool apartment" changes). For instance:

1) The ability to hand out a key to your apartment ... similar to how fixer fgrid tokens work ... so others could go in. Truly spy-proof vicinity-chat meeting grounds. People of course shouldn't be able to give your key away if you've given them one, requiring some new mechanic for this.

2) A vending terminal inside the apartment:
... buy from GMS from the comfort of your own bed!
... access your bank as easy as your bacon
... For even MORE money you can BUY from GMS while on your couch

3) A gridding terminal inside your apartment
... add "apartment-only" grid exits for some locations like the Coast cities
... maybe even an apartment-only gathering instance that had exits to the main cities
... allow your apartment key to be "hacked" by a fixer so that you can enter the fgrid with it ... 1 charge per hack and then it reverts back to a normal key until charged again (keeping entering the fgrid specific to fixers but yet more convenient for non-fixers)

Some combination of those things would make the apartment USEFUL but not gamechanging. Therefor worth an extra $28 (or if you have tons of credits, worth the credits).
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Re: Patch 18.1 NEXT WEEK (June 22+) - Preliminary notes

Post by Ceokittymeow »

means wrote:- New facepalm emote added to properly express dissatisfaction on elements of this list that do not work properly on Patch Day.
ENOUGH SAID! Spam will be ripe of chat of /facepalm! And yes i just caught myself mixing Spam and Chat up, but hell leave it there for dramatic effect!
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Hyde wrote:2) A vending terminal inside the apartment:
... buy from GMS from the comfort of your own bed!
... access your bank as easy as your bacon
... For even MORE money you can BUY from GMS while on your couch
*runs around in circle going NOM NOM NOM NOM NOM NOM NOM NOM, eventually eating a blue ghost*
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