New armors with new design techniques
New armors with new design techniques
Upcoming soon... and will be even better in the new engine. (Work in progress.)

Re: New armors with new design techniques
Now thats looks
.
I like it in a strange way but I'm getting very curious for the new engine.

I like it in a strange way but I'm getting very curious for the new engine.
Re: New armors with new design techniques
I'd hit it.
Re: New armors with new design techniques
Impressive!!!! wtb more new stuff!!!
New areas in RK and in SL will be good too
New areas in RK and in SL will be good too

Re: New armors with new design techniques
That helmet reminds me of a chocobo. I don't know why. It just does.
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Re: New armors with new design techniques
Agreed!Rulzern wrote:I'd hit it.
Hyde wrote:That helmet reminds me of a chocobo. I don't know why. It just does.

Its the head as soon as i looked at it and then saw what you wrote, it thought the same

Politically Correct is like Tyranny with manners!
Re: New armors with new design techniques
Looks really good. But... But... but it's... PINK!
A bit too much Anime-Final Fantasy-style for me. I like the gritty William Gibsonesque sci fi better
A bit too much Anime-Final Fantasy-style for me. I like the gritty William Gibsonesque sci fi better

AP 
When you wish upon a falling star, your dreams can come true. Unless it's really a meteorite hurtling to the Earth which will destroy all life. Then you're pretty much hosed no matter what you wish for. Unless it's death by meteor.

When you wish upon a falling star, your dreams can come true. Unless it's really a meteorite hurtling to the Earth which will destroy all life. Then you're pretty much hosed no matter what you wish for. Unless it's death by meteor.
Re: New armors with new design techniques
The toon has Boobies!!!! Hopefully it will be a different colour for male toonsMortus wrote:Looks really good. But... But... but it's... PINK!
A bit too much Anime-Final Fantasy-style for me. I like the gritty William Gibsonesque sci fi better

If its not broken, Your not trying hard enough!!
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Re: New armors with new design techniques
Yeah, whats up with Funcom enlarging the female character models boobs? (by the looks from the picture compared to what is currently ingame).Grind42 wrote:The toon has Boobies!!!! Hopefully it will be a different colour for male toonsMortus wrote:Looks really good. But... But... but it's... PINK!
A bit too much Anime-Final Fantasy-style for me. I like the gritty William Gibsonesque sci fi betterJust an observation.
Anyway, dont wanna sound too negative. More and better looking stuff is always fun

AP 
When you wish upon a falling star, your dreams can come true. Unless it's really a meteorite hurtling to the Earth which will destroy all life. Then you're pretty much hosed no matter what you wish for. Unless it's death by meteor.

When you wish upon a falling star, your dreams can come true. Unless it's really a meteorite hurtling to the Earth which will destroy all life. Then you're pretty much hosed no matter what you wish for. Unless it's death by meteor.
Re: New armors with new design techniques
Pure physics, IFF you wear such a massive helmet you need counterweightMortus wrote: Yeah, whats up with Funcom enlarging the female character models boobs? (by the looks from the picture compared to what is currently ingame).

Re: New armors with new design techniques
So.... are they going to do the same for troxes?cutiecub wrote: Pure physics, IFF you wear such a massive helmet you need counterweight
Re: New armors with new design techniques
this!Rulzern wrote:So.... are they going to do the same for troxes?cutiecub wrote: Pure physics, IFF you wear such a massive helmet you need counterweight
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Re: New armors with new design techniques
They would need to design a new material to make thongs from, the current would burst under the pressure.Rulzern wrote:So.... are they going to do the same for troxes?cutiecub wrote: Pure physics, IFF you wear such a massive helmet you need counterweight
Lupusceleri L220/24 Agent.
Silversmith upcoming TL5 twink.
Wolfseye L110/12 Adventurer (towertwink).
Lysdexic L90/9 Agent (Mimic Enf towertwink).
Aesculapias L21/2 Doctor (ancient).
Aaaand various other alts.
Silversmith upcoming TL5 twink.
Wolfseye L110/12 Adventurer (towertwink).
Lysdexic L90/9 Agent (Mimic Enf towertwink).
Aesculapias L21/2 Doctor (ancient).
Aaaand various other alts.
Re: New armors with new design techniques
Have you ever seen a trox that 1 chuck of counterweight in all directionsRulzern wrote:So.... are they going to do the same for troxes?cutiecub wrote: Pure physics, IFF you wear such a massive helmet you need counterweight

AND you can wear a thong of Osmium (one the heaviest materials on earth) to pull the center of your gravity more towards the ground, other materials are radiaoactive and well could turn a trox with such a thong in male of female

Re: New armors with new design techniques
AO and other video games have screwed up my perception of bewbs.
Actually, there is also this mannequin I walk by on my way to work that seems to have the exact torso proportions you want.
I showed my buddy from vancouver when he came here for work, and he said he went out of his way to walk by it.
It's true. some torso proportions are so perfect and unnaturally so that you can't help but stare.
I look around day and night trying to find those which look like the ones in game/ on mannequins. I've concluded that there are very few natural bewbs like those on mannequins or video games.
The best you could possibly do is to see a slender young woman in a moderately revealing yet fitted top, with perfectly placed, firm, round breasts with perfect upright posture.
What I believe to be impossible in nature is the concave roundness in the skin joining the breast on the top-side, and on the right and left upper ribcage, between which, on surgically implanted breasts, one finds an improbable curvature implying a gravitational anomaly, or a buoyant breast. While toeing the line of naturally impossible, it is by no stretch of the imagination, unpleasant to see.
That said, while some video games provide unrealism in bewbs, AO only provides rather large, and moderatly well shaped breasts, several of which at least look quite attractive on thier female hosts.
Actually, there is also this mannequin I walk by on my way to work that seems to have the exact torso proportions you want.
I showed my buddy from vancouver when he came here for work, and he said he went out of his way to walk by it.
It's true. some torso proportions are so perfect and unnaturally so that you can't help but stare.
I look around day and night trying to find those which look like the ones in game/ on mannequins. I've concluded that there are very few natural bewbs like those on mannequins or video games.
The best you could possibly do is to see a slender young woman in a moderately revealing yet fitted top, with perfectly placed, firm, round breasts with perfect upright posture.
What I believe to be impossible in nature is the concave roundness in the skin joining the breast on the top-side, and on the right and left upper ribcage, between which, on surgically implanted breasts, one finds an improbable curvature implying a gravitational anomaly, or a buoyant breast. While toeing the line of naturally impossible, it is by no stretch of the imagination, unpleasant to see.
That said, while some video games provide unrealism in bewbs, AO only provides rather large, and moderatly well shaped breasts, several of which at least look quite attractive on thier female hosts.
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