
This is the new Dust Brigade armor; dropping from the new DB boss encounter. This boss' dungeon is a bit similar to the Biodome. It's a place you enter and challenge the boss.
The armor offers quite an unusual setup of modificators (like huge nanoskills boosts in... boots!). It has been created to offer new options and alternatives in high level equipment, and somehow against cookie-cutter setups.
This stuff easily compares to Zodiacs or Beast items, as well as to the best Ofab items.
Note there are two versions of chest and gloves.
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Enhanced Dustbrigade Flexible Boots (QL 200)
Need nanoskills or damage or good protection?... No need to choose... here come the all-in-one boots... And all breeds can easily equip them.
It would appear that the Dust Brigade have begun to integrate ancient technology into their equipment. This armor has clearly been upgraded with spirit-tech.
Feet
NoDrop, Unique
ToWear
Intelligence 800
Level 215
OnUse
Name = ModifyResistance Target = Wearer TickCount = 1 TickInterval = 0 : 13 2
Name = ModifyResistance Target = Wearer TickCount = 1 TickInterval = 0 : 239 2
OnWear
ChemicalAC 500
ColdAC 500
EnergyAC 500
FireAC 500
MeleeAC 500
PoisonAC 500
ProjectileAC 450
RadiationAC 500
MaxHealth 200
MaxNanoEnergy 200
AddAllOff 5
NPCostModifier -5
Scale 1
SensoryImprovement 20
MaterialMetamorphosis 20
BiologicalMetamorphosis 20
PsychologicalModification 20
MaterialCreation 20
SpaceTime 20
ProjectileDamageModifier 15
MeleeDamageModifier 15
EnergyDamageModifier 15
ChemicalDamageModifier 15
RadiationDamageModifier 15
ColdDamageModifier 15
FireDamageModifier 15
PoisonDamageModifier 15
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Enhanced Dustbrigade Sleeves (QL 200)
You will want them for the awesome sense+agility mods for twinking, or for the alldef combined with crit increase and excellent ACs and very decent life and nanopoints buffs... And of course you can wear TWO... good farming!
It would appear that the Dust Brigade have begun to integrate ancient technology into their equipment. This armor has clearly been upgraded with spirit-tech.
NoDrop,
RightArm, LeftArm
ToWear
Stamina 800
Level 215
OnUse
Name = ModifyResistance Target = Wearer TickCount = 1 TickInterval = 0 : 13 2
Name = ModifyResistance Target = Wearer TickCount = 1 TickInterval = 0 : 239 2
OnWear
ChemicalAC 500
ColdAC 500
EnergyAC 500
FireAC 500
MeleeAC 500
PoisonAC 500
ProjectileAC 500
RadiationAC 500
MaxHealth 150
Agility 20
Sense 20
MaxNanoEnergy 150
AddAllDef 20
CriticalIncrease 1
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Enhanced Dustbrigade Notum Gloves (QL 200)
Casters will love them or anyone who needs nanoskills and has nothing really better to use as gloves. Once again, the reqs make them useable by any breed even Troxes at that level.
It would appear that the Dust Brigade have begun to integrate ancient technology into their equipment. This armor has clearly been upgraded with spirit-tech. These gloves seem to have been specialised with threads of what appears to be pure Notum.
Hands
NoDrop, Unique
ToWear
Intelligence 900
Level 215
OnUse
Name = ModifyResistance Target = Wearer TickCount = 1 TickInterval = 0 : 13 1
Name = ModifyResistance Target = Wearer TickCount = 1 TickInterval = 0 : 239 1
OnWear
ChemicalAC 300
ColdAC 300
EnergyAC 150
FireAC 300
MeleeAC 300
PoisonAC 300
ProjectileAC 300
RadiationAC 150
MaxHealth 150
MaxNanoEnergy 150
Scale 1
SensoryImprovement 35
MaterialMetamorphosis 35
BiologicalMetamorphosis 35
PsychologicalModification 35
MaterialCreation 35
SpaceTime 35
NPCostModifier -5
NanoDamageMultiplier 1
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Enhanced Dustbrigade Chemist Gloves (QL 200)
If they had Mat.Met. too those would be awesome for docs... Was MM forgotten?
It would appear that the Dust Brigade have begun to integrate ancient technology into their equipment. This armor has clearly been upgraded with spirit-tech. These gloves seem to have been specialized for a chemist.
Hands
NoDrop, Unique
ToWear
Intelligence 900
Level 215
OnUse
Name = ModifyResistance Target = Wearer TickCount = 1 TickInterval = 0 : 13 1
Name = ModifyResistance Target = Wearer TickCount = 1 TickInterval = 0 : 239 1
OnWear
ChemicalAC 400
ColdAC 400
EnergyAC 400
FireAC 400
MeleeAC 400
PoisonAC 300
ProjectileAC 400
RadiationAC 400
FirstAid 75
BiologicalMetamorphosis 50
Tutoring 20
Pharmaceuticals 50
ComputerLiteracy 50
Chemistry 50
HealMultiplier 1
MaxHealth 150
MaxNanoEnergy 150
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Enhanced Dustbrigade Spirit-tech Chestpiece (QL 200)
A caster's dream? What Title 7 will still wear a Biodome chest after that although it lacks 100 lifepoints and a few alldef points compared to the biodome chest?! Also it's a good way to get rid of a nanokills buff UTIL items and free a slot for another device. Reqs are not easy but it's very doable.
It would appear that the Dust Brigade have begun to integrate ancient technology into their equipment. This armor has clearly been upgraded with spirit-tech.
Chest
NoDrop, Unique
ToWear
Psychic 1049
Intelligence 1049
Level 215
OnUse
Name = ModifyResistance Target = Wearer TickCount = 1 TickInterval = 0 : 239 4
OnWear
ChemicalAC 2000
ColdAC 2000
EnergyAC 2000
FireAC 2000
MeleeAC 2000
PoisonAC 2000
ProjectileAC 2000
RadiationAC 2000
MaxHealth 500
MaxNanoEnergy 500
SensoryImprovement 35
MaterialMetamorphosis 35
BiologicalMetamorphosis 35
PsychologicalModification 35
MaterialCreation 35
SpaceTime 35
NPCostModifier -4
NanoDamageMultiplier 2
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Enhanced Dustbrigade Combat Chestpiece (QL 200)
Probably THE chest item for everyone (no prof lock) who wants to increase his damage (note the crit bonus) and get at the same time outstanding ACs and excellent life and nanopoints mods, not to mention strength and stamina. Reqs are not easy but it's very doable.
It would appear that the Dust Brigade have begun to integrate ancient technology into their equipment. This armor has clearly been upgraded with spirit-tech.
Chest
NoDrop, Unique
ToWear
Agility 1049
Stamina 1049
Level 215
OnUse
Name = ModifyResistance Target = Wearer TickCount = 1 TickInterval = 0 : 13 4
OnWear
Strength 25
Stamina 25
Scale 1
ChemicalAC 2000
ColdAC 2000
EnergyAC 2000
FireAC 2000
MeleeAC 2000
PoisonAC 2000
ProjectileAC 2000
RadiationAC 2000
MaxHealth 500
MaxNanoEnergy 500
CriticalIncrease 2
ProjectileDamageModifier 15
MeleeDamageModifier 15
EnergyDamageModifier 15
ChemicalDamageModifier 15
RadiationDamageModifier 15
ColdDamageModifier 15
FireDamageModifier 15
PoisonDamageModifier 15
You can read about the new Dust Brigade memories here: http://www.athenpaladins.org/forums/vie ... php?t=3019