Click on the name of the items to see the stats in aomainframe
INFUSED VIRAL COMPILER

• Ancient Engineering Device (not destroyed in the process)
• Dormant Ancient Circuit
• Viral compiler
RECIPE
- Ancient Engineering Device + Dormant Ancient Circuit = Active Circuit [Skill required:1500 ME]
- Active Circuit + Viral compiler = Infused Viral Compiler [Skill required:QL = ME/6]
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SPIRIT INFUSED YUTTO'S MODIFIED NCU

• Ancient Engineering Device (not destroyed in the process)
• Dormant Ancient Circuit
• Yuttos memory
RECIPE
- Ancient Engineering Device + Dormant Ancient Circuit = Active Circuit [Skill required:1500 ME]
- Active Circuit + Yuttos memory = Spirit Infused Yutto's Modified NCU [Skill required:QL = ME/6]
MASTERPIECE ANCIENT BRACER

(OMG I want this one bad…)
• Inactive Bracer
• Ancient Engineering Device (not destroyed in the process)
• Crystalised Memories of a Sniper
• Crystalised Memories of a Doctor
• Crystalised Memories of a Surgeon (note: Surgeon and doctor are NOT the same thing)
• Crystalised Memories of a Warrior
• Crystalised Memories of a Technician
• Crystalised Memories of a Mechanic (note: Technician and Mechanic are NOT the same thing)
• Inert Knowledge Crystal x3
• Ancient Scrap of Spirit Knowledge x3
• Ancient Scrap of Saturated Spirit Knowledge x3
RECIPE
- Ancient Scrap of Spirit Knowledge + Ancient Scrap of Saturated Spirit Knowledge = Ancient Scrap of Condensed Spirit Knowledge x3 [Skill required:1750 Pharma]
- Crystalised Memories of a Warrior + Crystalised Memories of a Sniper = Combined Crystalised Combat Memories
- Combined Crystalised Combat Memories + Ancient Scrap of Condensed Spirit Knowledge = Ancient Scrap of Spirit Combat Knowledge
- Ancient Scrap of Spirit Combat Knowledge + Inert Knowledge Crystal = Combat Knowledge Crystal
- Crystalised Memories of a Doctor+Crystalised Memories of a Surgeon=Combined Crystalised Medical Memories [Skill required:1750 Chem]
- Combined Crystalised Medical Memories + Ancient Scrap of Condensed Spirit Knowledge = Ancient Scrap of Spirit Medical Knowledge
- Ancient Scrap of Spirit Medical Knowledge + Inert Knowledge Crystal = Medical Knowledge Crystal
- Crystalised Memories of a Mechanic + Crystalised Memories of a Technician = Combined Crystalised Technical Memories [Skill required:1875 NP]
- Combined Crystalised Technical Memories + Ancient Scrap of Condensed Spirit Knowledge = Ancient Scrap of Spirit Technical Knowledge
- Ancient Scrap of Spirit Technical Knowledge + Inert Knowledge Crystal = Technical Knowledge Crystal
- Combat Knowledge Crystal + Medical Knowledge Crystal = Incomplete Crystalised Memories
- Incomplete Crystalised Memories + Technical Knowledge Crystal = Complete Crystalised Memories
- Ancient Engineering Device + Inactive Bracer = Active Ancient Bracer
- Complete Crystalised Memories + Active Ancient Bracer = Masterpiece Ancient Bracer (NODROP)
ANCIENT ENGINEERING DEVICE

• Energy Infused Crystal
• Inactive Ancient Engineering device
• Crystalised Memories of a Engineer
RECIPE
- Energy Infused Crystal + Inactive Ancient Engineering device = Active Ancient Engineering Device [Skill required:1125 ME]
- Active Ancient Engineering Device + Crystalised Memories of a Engineer = Ancient Engineering Device [Skill required:1500 ME]
MASTERPIECE ANCIENT MANUAL AIMING AID
• Empty Ancient Device
• Crystalized Memories of an Archer
• Crystalised Memories of a Warrior
• Crystalised Memories of a Sniper
• Crystalised Memories of a Mechanic
• Crystalised Memories of a Technician
• Ancient Scrap of Spirit Knowledge x2
• Ancient Scrap of Saturated Spirit Knowledge x2
RECIPE
- Empty Ancient Device + Crystalized Memories of an Archer = Ancient Manual Aiming Aid [Skill required:1250 CL]
- Crystalised Memories of a Warrior + Crystalised Memories of a Sniper = Combined Crystalised Combat Memories
- Ancient Scrap of Spirit Knowledge + Ancient Scrap of Saturated Spirit Knowledge = Ancient Scrap of Condensed Spirit Knowledge [Skill required:1750 Pharma]
- Combined Crystalised Combat Memories + Ancient Scrap of Condensed Spirit Knowledge = Ancient Scrap of Spirit Combat Knowledge
- Ancient Scrap of Spirit Combat Knowledge + Ancient Manual Aiming Aid = Improved Ancient Manual Aiming Aid
- Crystalised Memories of a Mechanic + Crystalised Memories of a Technician = Combined Crystalised Technical Memories [Skill required:1875 NP]
- Ancient Scrap of Spirit Knowledge + Ancient Scrap of Saturated Spirit Knowledge = Ancient Scrap of Condensed Spirit Knowledge [Skill required:1750 Pharma]
- Combined Crystalised Technical Memories + Ancient Scrap of Condensed Spirit Knowledge = Ancient Scrap of Spirit Technical Knowledge
- Improved Ancient Manual Aiming Aid + Ancient Scrap of Spirit Technical Knowledge = Masterpiece Ancient Manual Aiming Aid
ANCIENT SKILLS LIBRARY

• Empty Ancient Device
• Crystalized Memories of a Engineer
RECIPE
Empty Ancient Device + Crystalized Memories of a Engineer = Ancients skills library [Skill required:1250 CL]
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ANCIENT MEDICAL DEVICE

• Energy Infused Crystal
• Inactive Ancient Medical Device
• Crystalised Memories of a Doctor
RECIPE
- Energy Infused Crystal + Inactive Ancient Medical Device = Active Ancient Medical Device [Skill required:1500 ME]
- Active Ancient Medical Device + Crystalised Memories of a Doctor = Ancient Medical Device [Skill required:1500 ME]
ANCIENT DEFENDER

• Empty Ancient Device
• Crystalised Memories of a Defender
RECIPE
Empty Ancient Device + Crystalised Memories of a Defender = Ancient Defender [Skill required:1250 CL]
By adding Dust Brigade Notum Infuser to this, you can upgrade this to a [url=hhttp://auno.org/ao/db.php?id=274556]Infused Ancient Defender[/url]
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ANCIENT NANO ENHANCER

• Empty Ancient Device
• Crystalised Memories of a Scientist
RECIPE
Empty Ancient Device + Crystalised Memories of a Scientist = Ancient Nano Enhancer [Skill required:1250 CL]
By adding Dust Brigade Notum Infuser to this, you can upgrade this to a Infused Ancient Nano Enhancer (+50 nano skills)
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ANCIENT <DAMAGE> GENERATION DEVICE

• Ancient Medical Device
• Ancient Damage Generation Device
• One of:
-Fire Gland Sample
-Frost Gland Sample
-Acid Gland Sample
-Radioactive Gland Sample
-Venom Gland Sample
RECIPE
- One of:
Ancient Medical Device + Fire Gland Sample = Sample of Fire Based Compound
Ancient Medical Device + Frost Gland Sample = Sample of Cold Based Compound
Ancient Medical Device + Acid Gland Sample = Sample of Chemical Based Compound
Ancient Medical Device + Radioactive Gland Sample = Sample of Radioactive Based Compound
Ancient Medical Device + Venom Gland Sample = Sample of Poison Based Compound
[Skill required:1750 Pharma] - Ancient Damage Generation Device + Sample of <damage> Based Compound = Ancient <damage> Generation Device (NODROP)
MASTERPIECE ANCIENT COMBAT TUNER
• Empty ancient device
• Crystalised Memories of an Instructor
• Crystalised Memories of a Warrior
• Crystalised Memories of a Sniper
• Crystalised Memories of a Mechanic
• Crystalised Memories of a Technician
• Ancient Scrap of Spirit Knowledge x 4
• Ancient Scrap of Saturated Spirit Knowledge x 4
RECIPE
- Empty ancient device + Crystalised Memories of an Instructor = Ancient Combat Tuner [Skill required:1250 CL]
- Ancient Scrap of Spirit Knowledge + Ancient Scrap of Saturated Spirit Knowledge = Ancient Scrap of Condensed Spirit Knowledge [Skill required:1750 Pharma]
- Ancient Combat Tuner + Ancient Scrap of Condensed Spirit Knowledge = Enhanced Ancient Combat Tuner
- Ancient Scrap of Spirit Knowledge + Ancient Scrap of Saturated Spirit Knowledge = Ancient Scrap of Condensed Spirit Knowledge [Skill required:1750 Pharma]
- Enhanced Ancient Combat Tuner + Ancient Scrap of Condensed Spirit Knowledge = Advanced Ancient Combat Tuner
- Crystalised Memories of a Warrior + Crystalised Memories of a Sniper = Combined Crystalised Combat Memories
- Ancient Scrap of Spirit Knowledge + Ancient Scrap of Saturated Spirit Knowledge = Ancient Scrap of Condensed Spirit Knowledge [Skill required:1750 Pharma]
- Combined Crystalised Combat Memories + Ancient Scrap of Condensed Spirit Knowledge = Ancient Scrap of Spirit Combat Knowledge
- Advanced Ancient Combat Tuner + Ancient Scrap of Spirit Combat Knowledge = Superior Ancient Combat Tuner
- Crystalised Memories of a Mechanic + Crystalised Memories of a Technician = Combined Crystalised Technical Memories [Skill required:1875 NP]
- Ancient Scrap of Spirit Knowledge + Ancient Scrap of Saturated Spirit Knowledge = Ancient Scrap of Condensed Spirit Knowledge [Skill required:1750 Pharma]
- Combined Crystalised Technical Memories + Ancient Scrap of Condensed Spirit Knowledge = Ancient Scrap of Spirit Technical Knowledge
- Superior Ancient Combat Tuner + Ancient Scrap of Spirit Technical Knowledge = Masterpiece Ancient Combat Tuner
ANCIENT SPIRIT PURGE

ANCIENT SPIRIT REMEDY

• Ancient Medical Device (Not destroyed in the process)
• Fire Gland Sample
• Cold Gland Sample
• Cold Gland Sample
• Radioactive Gland Sample
• Venom Gland Sample
RECIPE
- Ancient Medical Device + Fire Gland Sample = Sample of fire based compounds [Skill required:1750 Pharma]
- Ancient Medical Device + Cold Gland Sample = Sample of cold based compounds [Skill required:1750 Pharma]
- Ancient Medical Device + Cold Gland Sample = Sample of chemical based [1750 Pharma]compounds [Skill required:1750 Pharma]
- Ancient Medical Device + Radioactive Gland Sample = Sample of radioactive based compounds [Skill required:1750 Pharma]
- Sample of fire based compounds + Sample of cold based compounds = Combined Bio Samples - Stage One
- Combined Bio Samples - Stage One + Sample of chemical based compounds = Combined Bio Samples - Stage Two
- Combined Bio Samples - Stage Two" + Sample of radioactive compounds = Combined Bio Samples - Stage Three
For Ancient Spirit Purge: - Ancient Medical Device + Combined Bio Samples - Stage Three = Ancient Spirit Purge [Skill required:QL = Pharma/5.5]
For Ancient Spirit Remedy: - Ancient Medical Device + Venom Gland Sample = Sample of poisonous based compounds [Skill required:1750 Pharma]
- Combined Bio Samples - Stage Three + Sample of poisonous compounds = Combined Bio Samples - Stage Four
- Ancient Medical Device + Combined Bio Samples - Stage Four = Ancient Spirit Remedy [Skill required:QL = Pharma/6]
ICE OF ALBTRAUM - SPECIAL ARROWS

• Crystalised Memories of an Archer
• Ancient Scrap of Spirit Knowledge
• Ancient Scrap of Saturated Spirit Knowledge
RECIPE
- Ancient Scrap of Spirit Knowledge + Ancient Scrap of Saturated Spirit Knowledge = Ancient Scrap of Condensed Spirit Knowledge [Skill required:1750 Pharma]
- Crystalised Memories of an Archer + Ancient Scrap of Condensed Spirit Knowledge = Ice of Albtraum - Special Arrows [Skill required:1250 CL]
ANCIENT COMBAT BRACER

• Crystalised Memories of a Warrior
• Crystalised Memories of a Sniper
• Ancient Scrap of Spirit Knowledge
• Ancient Scrap of Saturated Spirit Knowledge
• Inert Knowledge Crystal
• Inactive Bracer
• Ancient Engineering Device (Not destroyed in the process)
RECIPE
- Crystalised Memories of a Warrior + Crystalised Memories of a Sniper = Combined Crystalised Combat Memories
- Ancient Scrap of Spirit Knowledge + Ancient Scrap of Saturated Spirit Knowledge = Ancient Scrap of Condensed Spirit Knowledge [Skill required:1750 Pharma]
- Combined Crystalised Combat Memories + Ancient Scrap of Condensed Spirit Knowledge = Ancient Scrap of Spirit Combat Knowledge
- Ancient Scrap of Spirit Combat Knowledge + Inert Knowledge Crystal = Combat Knowledge Crystal
- Ancient Engineering Device + Inactive Bracer = Active Ancient Bracer
- Combat Knowledge Crystal + Active Ancient Bracer = Ancient Combat Bracer
MODIFIED ANCIENT COMBAT BRACER
MODIFIED ANCIENT COMBAT BRACER
MODIFIED ANCIENT COMBAT BRACER

• Ancient Combat Bracer (see above)
• One of:
-Crystalised Memories of a Defender
-Crystalised Memories of a Sniper
-Crystalised Memories of a Warrior
RECIPE
- One of:
Ancient Combat Bracer + Crystalised Memories of a Sniper + Modified Ancient Combat Bracer
Ancient Combat Bracer + Crystalised Memories of a Warrior + Modified Ancient Combat Bracer
Ancient Combat Bracer + Crystalised Memories of a Defender + Modified Ancient Combat Bracer
MASTERPIECE ANCIENT DEFENSIVE BRACER

• Modified Ancient Combat Bracer (see above)
• Crystalised Memories of a Sniper
• Crystalised Memories of a Doctor
• Crystalised Memories of a Surgeon
• Crystalised Memories of a Warrior
• Crystalised Memories of a Technician
• Crystalised Memories of a Mechanic
• Inert Knowledge Crystal x3
• Ancient Scrap of Spirit Knowledge x3
• Ancient Scrap of Saturated Spirit Knowledge x3
RECIPE
- Ancient Scrap of Spirit Knowledge + Ancient Scrap of Saturated Spirit Knowledge = Ancient Scrap of Condensed Spirit Knowledge x3 [Skill required:1750 Pharma]
- Crystalised Memories of a Warrior + Crystalised Memories of a Sniper = Combined Crystalised Combat Memories
- Combined Crystalised Combat Memories + Ancient Scrap of Condensed Spirit Knowledge = Ancient Scrap of Spirit Combat Knowledge
- Ancient Scrap of Spirit Combat Knowledge + Inert Knowledge Crystal = Combat Knowledge Crystal
- Crystalised Memories of a Doctor+Crystalised Memories of a Surgeon=Combined Crystalised Medical Memories [Skill required:1750 Chem]
- Combined Crystalised Medical Memories + Ancient Scrap of Condensed Spirit Knowledge = Ancient Scrap of Spirit Medical Knowledge
- Ancient Scrap of Spirit Medical Knowledge + Inert Knowledge Crystal = Medical Knowledge Crystal
- Crystalised Memories of a Mechanic + Crystalised Memories of a Technician = Combined Crystalised Technical Memories [Skill required:1875 NP]
- Combined Crystalised Technical Memories + Ancient Scrap of Condensed Spirit Knowledge = Ancient Scrap of Spirit Technical Knowledge
- Ancient Scrap of Spirit Technical Knowledge + Inert Knowledge Crystal = Technical Knowledge Crystal
- Combat Knowledge Crystal + Medical Knowledge Crystal = Incomplete Crystalised Memories
- Incomplete Crystalised Memories + Technical Knowledge Crystal = Complete Crystalised Memories
- Modified Ancient Combat Bracer (Defender) + Complete Crystalised Memories = Masterpiece Ancient Defensive Bracer
ANCIENT MEDICAL BRACER

• Crystalised Memories of a Doctor
• Crystalised Memories of a Surgeon
• Ancient Scrap of Spirit Knowledge
• Ancient Scrap of Saturated Spirit Knowledge
• Inert Knowledge Crystal
• Inactive Bracer
• Ancient Engineering Device (Not destroyed in the process)
RECIPE
- Crystalised Memories of a Doctor + Crystalised Memories of a Surgeon = Combined Crystalised Medical Memories [Skill required:1750 Chem]
- Ancient Scrap of Spirit Knowledge + Ancient Scrap of Saturated Spirit Knowledge = Ancient Scrap of Condensed Spirit Knowledge [Skill required:1750 Pharma]
- Combined Crystalised Medical Memories + Ancient Scrap of Condensed Spirit Knowledge = Ancient Scrap of Spirit Medical Knowledge
- Ancient Scrap of Spirit Medical Knowledge + Inert Knowledge Crystal = Medical Knowledge Crystal
- Ancient Engineering Device + Inactive Bracer = Active Ancient Bracer
- Medical Knowledge Crystal + Active Ancient Bracer = Ancient Medical Bracer (NODROP)
ANCIENT TECHNICAL BRACER

• Crystalised Memories of a Technican
• Crystalised Memories of a Mechanic
• Ancient Scrap of Spirit Knowledge
• Ancient Scrap of Saturated Spirit Knowledge
• Inert Knowledge Crystal
• Inactive Bracer
• Ancient Engineering Device (Not destroyed in the process)
RECIPE
- Crystalised Memories of a Technican + Crystalised Memories of a Mechanic = Combined Crystalised Technical Memories [Skill required:1875 NP]
- Ancient Scrap of Spirit Knowledge + Ancient Scrap of Saturated Spirit Knowledge = Ancient Scrap of Condensed Spirit Knowledge [Skill required:1750 Pharma]
- Combined Crystalised Technical Memories + Ancient Scrap of Condensed Spirit Knowledge = Ancient Scrap of Spirit Technical Knowledge
- Ancient Scrap of Spirit Technical Knowledge + Inert Knowledge Crystal = Technical Knowledge Crystal
- Ancient Engineering Device + Inactive Bracer = Active Ancient Bracer
- Technical Knowledge Crystal + Active Ancient Bracer = Ancient Technical Bracer (NODROP)
Ancient Speed Preservation Unit -> Infused Ancient Speed Preservation Unit
Ancient Vision Preservation Unit -> Infused Ancient Vision Preservation Unit
Other Sources:
17.3 tradeskills center