Forum time display is UTC  





Post new topic Reply to topic   |  Go to page Previous  1, 2
 

  Re: Alpha Yourself - Help to equip Alpha Symbiants - Excel file
Author Message
    PostPosted: Mon Sep 11, 2017 9:20 pm 
President
User avatar
Offline

Posts: 22534
Joined: Wed Apr 19, 2006 1:08 pm
Thanks a lot, Bit :) Nice contribution. =D>


Top
 
 Profile  

 

  Re: Alpha Yourself - Help to equip Alpha Symbiants - Excel file
    PostPosted: Tue Sep 12, 2017 6:10 am 
Leetissimo!
Offline

Posts: 1312
Joined: Thu Sep 02, 2010 9:16 pm
Please reload as i corrected a bit : was missing Combat Knowledge (AI/8) perk for +64 treatment, wich can be decisive in many cases :D


Top
 
 Profile E-mail  

 

  Re: Alpha Yourself - Help to equip Alpha Symbiants - Excel file
    PostPosted: Mon Mar 21, 2022 7:16 pm 
Mini Leet
User avatar
Offline

Posts: 6
Joined: Mon Dec 08, 2014 11:23 pm
Hello guys,

Any updates on this file?
I am pretty sure I was able to choose prof and race before.
Am I missing something?


Top
 
 Profile E-mail  

 

  Re: Alpha Yourself - Help to equip Alpha Symbiants - Excel file
    PostPosted: Mon Mar 28, 2022 2:15 pm 
President
User avatar
Offline

Posts: 22534
Joined: Wed Apr 19, 2006 1:08 pm
Nothing was changed to the file(s) as far as I know. I had the feeling we had some files of that type where we could choose some parameters. But, THH, that's a long time ago. I'll have a look around. :?!:


Top
 
 Profile  

 

  Re: Alpha Yourself - Help to equip Alpha Symbiants - Excel file
    PostPosted: Tue Aug 23, 2022 11:37 pm 
Big Leet
Offline

Posts: 313
Joined: Mon May 26, 2014 5:16 pm
Any suggestions on the process of putting Alphas in
ie - what do you need to get arranged before
- what is best starting set up
- reset ip then updating IP to get spend correct and limit unecessary spend


I am going to do my eforcer next and was just looking for any useful hints and tips re the process of putting alphas in.


Top
 
 Profile E-mail  

 

  Re: Alpha Yourself - Help to equip Alpha Symbiants - Excel file
    PostPosted: Wed Aug 24, 2022 12:53 am 
Big Leet
Offline

Posts: 237
Joined: Mon Nov 02, 2020 7:41 pm
Preparing before hand

If you plan on doing your "final" alpha setup for enforcer (e.g. not planning to redo it later once you get more gear to save IP), theres quite a few nodrops you'll want to acquire beforehand:
Xan Pande Belts
Awakened Burden of Competence
Aqua Gloves
Spiritech Medical Analyzer x3(or more) from Pande
Perfected Infused Dust Brigade Bracer
Masterpiece Ancient Bracer
Intuitive Memory of the Aquarius
Cancer's Time-Saving Memory
DB NCUs
Experimental Cyborg Token Board OR Sigil of Bahomet

Aswell as other Pandemonium loot that gives abilities.
Use AOsetups to find items buffing certain abilities/treatment for specific slots: Create new equip, filter what you need, and select the slot. It will show all items that buff that skill, and by how much.

A lot of this is obvious, but often an item or two is forgotten which may lead to problems during the twinking. You'll also want the LE huds, and all the major remaining twinking gear is mainly yesdrop, so can be borrowed or bought. Don't forget, you an buy Treatment Transfer Nano Can now from gmi/players, which lasts 4 hours.


Starting Alphas

Usually its easiest to start from an already equipped betas set. However for Enforcer, as you are stuck with infantry symbs, many of those do not give good ability bonuses. This means refined imps are extremely useful, and often needed, in certain slots (mainly sense in chest/waist, int/psy in ear).

This AOSetups Project consists of a few setups to equip infantry alphas on an Atrox Enforcer, and the order to do it in.
However, that order may not be the best one. Alpha feet also gives agility, so that can be done first to avoid needed a 300 feet implant.
V-five Breathing Space Should be used in the first step instead of the Jess's (or even O.E.T. Co. Maharanee). This extra intelligence means you could replace some intelligence gear with treatment, and NOT MAX treatment skill. Similarly, ideally use Awakened Burden of Competence instead of the regular one, and use those extra abilities to use more treatment gear, and IP treatment less. I dont think Enforcers have many issues with IP. Mine has treatment maxed(Atrox), and all necessary/wanted skills high enough and still has remaining IP.


Saving IP

Generally, its best to do a full reset before alphas, or reset the skills that you wont need maxed. Personally I always max all abilties, so saving IP during twinking is often done in treatment (or CL). After finishing alphas, equipping all gear, and doing perks, you can min/max nano skills, multi melee/ranged, weapon specials(assuming the weapon special doesnt increase the special damage, SA/AS should be maxed for pvp).
For Enforcer, you need to make sure you can cast IMalice( single taunt), Mongo, Absorb during combat, so increase nanoskills so they can be cast in your proper gear. Buffing however can be done using some nanoskills gear, mainly ones in hud/utils, and this depends on how much pieces you are willing to swap at a time. Also consider what ability buffs you have running at the time, and what contracts are running, as losing these may effect your nanoskills etc.


Top
 
 Profile E-mail  

 

  Re: Alpha Yourself - Help to equip Alpha Symbiants - Excel file
    PostPosted: Wed Aug 24, 2022 8:49 am 
Big Leet
Offline

Posts: 313
Joined: Mon May 26, 2014 5:16 pm
Thats great. Thanks

I have done soldier, MP and Doc before a few years back but think they were easy compared to enforcer.

The AOsetup you share is brilliant - really helpful


Top
 
 Profile E-mail  

 

  Re: Alpha Yourself - Help to equip Alpha Symbiants - Excel file
    PostPosted: Wed Aug 24, 2022 10:13 am 
President
User avatar
Offline

Posts: 22534
Joined: Wed Apr 19, 2006 1:08 pm
Great work, Cratattak :) And good luck, Nic.

One little thing I'll add: before you start the math, and while doing it, make sure no one ninja-buffed you, so you don't count a buff you already have.

Happened to me recently, and that's very very frustrating when, at the time of twinking for real, you realize you can't reach the stats you calculated. #-o


Top
 
 Profile  

 

Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 23 posts ]    |  Go to page Previous  1, 2

Forum time display is UTC  


  Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  

Athen Paladins is a large and old Organization of players ("Guild") founded in June 2003 in Anarchy Online,
a SF MMORPG created and published by Funcom (www.anarchy-online.com)
The names Anarchy Online and Funcom are the property of Funcom, Norway.
All trademarks and copyrighted material on this site are the property of their respective owners. All rights reserved.
This site is a non-profit and non-commercial site, solely made for the entertainment of Anarchy Online players.
Athen Paladins is a non-profit association
Athen Paladins theme created by © Chrisax, based on 4poziom by © gokin (www.gokin.pl), and Subsilver2 & Prosilver by © phpBB (www.phpbb.com)
Powered by phpBB © 2000, 2002, 2005, 2007, 2008 phpBB Group - Modifications by Chrisax and other authors.

W3 Consortium CSS approved