Eye
- Essence: Intelligence
- Discerning Weakness: Perception, Multimelee, Sneak Attack, Concealment
- True Seeing: SenseImp, PsyMod, Nano Init, Time&Space, Matter Creation
I'd rate True Seeing as the best normal use one.
Ear
- Essence Whispered: Psychic, Intelligence
- Knowledge Whispered: XP%, PsyMod
- Strength Whispered: Perception, Concealment
Knowledge is by far the best one. Buffs our most useful nano skill, and gives added XP.
Head
- Essence: Intelligence, Sense
- Clear Thought: All Nanoskills, Nanopool
- Offence: Melee Energy, Dimach
Clear Thought all the way. Arguably our best spirit.
Chest
- Essence: Stamina, Sense, Strength
- Knowledge: MatMet, BioMet, SenseImp, Nano Pool, Nano Init, Max Nano
- Strength: Dimach
- Weakness: Melee Ac, Max Health, Energy AC, Body Development (hp), Projectile AC
Knowledge is a good buffing spirit, while Weakness is a must-have for normal combat use.
Left Arm
- Essence: Strength
- Strength: Brawl, AddAllOff, Piercing, Physical Init
- Understanding: MatMet
- Weakness: Heal Delta, AddAllDef, Radiation AC, Chemical AC
Strength is the better one, but Weakness isn't all that bad if you can't get Strength.
Right Arm
- Essence: Strength
- Strength: Piercing, Physical Init, AddAllOff, Riposte, Parry, Fast Attack
- Weakness: Physical Init, AddAllDef, Riposte, Radiation AC, Parry
Strength is by far the better one. Weakness isn't as strong as its left arm equivalent.
Waist
- Essence: Sense, Stamina, Agility
- Knowledge: Nano Cost Modifier, Max Nano, Nano Pool
- Strength: Piercing, Melee Init
- Weakness: Radiation AC, Fire AC, Cold AC, Chemical AC, Projectile AC, Energy AC, Melee AC, Max Health, All Evades (more duck-exp), Body Development
It's pretty obvious who the winner is here. Weakness covers pretty much every AC, gives more health, and on top of that evades! The Essence spirit also buffs 3 abilities, which is nice.
Right Wrist
- Offence: Runspeed, Sneak Attack, MultiMelee, Added Radiation, Poison, Melee, Fire, Energy and Chemical damage per hit
- Weakness: Riposte, Parry, Nano Resist
Offence all the way - Weakness isn't good at all, with Riposte and Parry working the way they do.
Left Wrist
- Defense: Riposte, Parry, Nano Resist
- Strength: Multi Melee, Runspeed, Added Radiation, Poiston, Melee, Fire, Energy and Chemical damage per hit, Melee Energy
Strength all the way. No contest.
Legs
- Essence: Agility, Stamina
- Defense: All Evades (less on evade-clsc), Poison AC, Melee AC, Energy AC, Max Health, Heal Delta
Only one non-buffing version here, and it's a pretty good one at that. Defense.
Right Hand
- Defencive: Cold AC, Fire AC
- Strength: Fast Attack, Martial Arts, Added Poison, Melee, Energy and Chemical damage per hit
- Insight: Time & Space, Matter Creation
Strength all the way.
Left Hand
- Defence: Fire AC, Cold AC
- Strength: Fast Attack, Martial Arts
The left hand is pretty bad compared to the others. Strength seems to be the better here if your weapon uses Fast Attack.
Feet
- Defense: All Evades, Heal Delta, Agility, Add All Def
- Strength: Sneak Attack, Physical Init, Concealment, Melee Init, Martial Arts, Add All Off
It's a toss up on this one. Personally, I think they both have their strong points, but I would go with the Defense one. Defense is also one of the few non-Essence type spirits to buff an ability.
In short, the best all around normal use spirits:
- - Eye: Spirit of True Seeing
- Ear: Spirit of Knowledge Whispered
- Head: Spirit of Clear Thought
- Chest: Heart Spirit of Weakness
- Left Arm: Left Limb Spirit of Strength
- Right Arm: Right Limb Spirit of Strength
- Waist: Midriff Spirit of Weakness
- Right Wrist: Spirit of Right Wrist Offence
- Left Wrist: Spirit of Left Wrist Strength
- Legs: Spirit of Defense
- Right Hand: Right Hand Strength Spirit
- Left Hand: Left Hand spirit of Strength
- Feet: Spirit of Strength / Spirit of Defense