Lo all,
Some of you will allrdy knwo that I try to get the best bot poss on my engie and making a guide for this.
I use often trickle down from abilities to calculate some things.
Now my question is:
When you go to skills and see that you have a base skill of lets 100 pistol (this by move the mouse over pistol and look at base:value), is this pure base added by ip? OR is the trickle down from agi and sense allrdy added in this nr?
I hope not or I have to recalculate some stuff.
Base skill nrs (a question)
- Alphacenta
- Leetissimo!
- Posts: 3200
- Joined: Thu Apr 20, 2006 8:05 pm
Re: Base skill nrs (a question)
That is IP added, and trickledown added, AFAIK. But maybe try a SkillEmulator? The one I have isn't online anymore I thinkcutiecub wrote:Lo all,
Some of you will allrdy knwo that I try to get the best bot poss on my engie and making a guide for this.
I use often trickle down from abilities to calculate some things.
Now my question is:
When you go to skills and see that you have a base skill of lets 100 pistol (this by move the mouse over pistol and look at base:value), is this pure base added by ip? OR is the trickle down from agi and sense allrdy added in this nr?
I hope not or I have to recalculate some stuff.

Lupusceleri L220/24 Agent.
Silversmith upcoming TL5 twink.
Wolfseye L110/12 Adventurer (towertwink).
Lysdexic L90/9 Agent (Mimic Enf towertwink).
Aesculapias L21/2 Doctor (ancient).
Aaaand various other alts.
Silversmith upcoming TL5 twink.
Wolfseye L110/12 Adventurer (towertwink).
Lysdexic L90/9 Agent (Mimic Enf towertwink).
Aesculapias L21/2 Doctor (ancient).
Aaaand various other alts.