So, with the new Kyr'ozch nunchackos ingame, let's have a new look at how the damage from fists stacks up to triple-wielding!
Reference setup used: Codename: In my dreams
Important stats:
Static MA: ~1500
MA with moonmist up: ~1650
Add damage: 362 (will be a bit more ingame due to procs)
Guesstimations:
Single wield is 30 hits per minute
Dual wield is 35 hits per minute
Triple wield is 40 hits per minute
Against 0 ACs:
Single wield: 91137
Dual Wield (250 Nunchacko): 95248
Triple Wield: (250+199 Nunchacko): 91987
Against 30000 ACs:
Single wield: 53451
Dual Wield (250 Nunchacko): 72028
Triple Wield: (250+199 Nunchacko): 70742
And the spreadsheet used for calculations for those interested.
A new look at MA weapons
Re: A new look at MA weapons
And so my thoughts on this, I think triple-wielding is the winner here, for a couple of reasons:
* More hits means more procs
* More hits means more benefit from more +add damage
* More hits means more chances to interrupt casting on aliens
* It looks waaaay cooler
* Single wielding falls far far far behind when dealing with mobs with ACs (30% more damage? yes please!)
Also note that I used some pretty low-QL weapons, MAs can run around with atleast QL280 nunchacko in one hand, possibly higher if that was the goal. I'm using a QL242 one on my gimpy MA.
* More hits means more procs
* More hits means more benefit from more +add damage
* More hits means more chances to interrupt casting on aliens
* It looks waaaay cooler
* Single wielding falls far far far behind when dealing with mobs with ACs (30% more damage? yes please!)
Also note that I used some pretty low-QL weapons, MAs can run around with atleast QL280 nunchacko in one hand, possibly higher if that was the goal. I'm using a QL242 one on my gimpy MA.
Re: A new look at MA weapons
wow nice job rulz!
epic work!
epic work!
" I Don't Like That Man. I Must Get To Know Him Better." -Abraham Lincoln
Re: A new look at MA weapons
Hood job!