
What ql imps possible on 24 enforcer?
What ql imps possible on 24 enforcer?
Just wondering, if possible how would I manage to get ql 110 imps (if possible) on a 24 enforcer. I can't seem to figure it out...any suggestions on how to do it?
Also wondering if 75 ofab is possible and worth it for the health and decent ACs?

- Alphacenta
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Re: What ql imps possible on 24 enforcer?
I can tell you it's possible, my 21 doc has 110s in.
That aside, no time atm to help you there but the secret is of course laddering, laddering, and *more* laddering...
That aside, no time atm to help you there but the secret is of course laddering, laddering, and *more* laddering...
Lupusceleri L220/24 Agent.
Silversmith upcoming TL5 twink.
Wolfseye L110/12 Adventurer (towertwink).
Lysdexic L90/9 Agent (Mimic Enf towertwink).
Aesculapias L21/2 Doctor (ancient).
Aaaand various other alts.
Silversmith upcoming TL5 twink.
Wolfseye L110/12 Adventurer (towertwink).
Lysdexic L90/9 Agent (Mimic Enf towertwink).
Aesculapias L21/2 Doctor (ancient).
Aaaand various other alts.
Re: What ql imps possible on 24 enforcer?
Well one of the problems I have is the treatment, which I can't seem to get up there very high, only about 490
- Alphacenta
- Leetissimo!
- Posts: 3200
- Joined: Thu Apr 20, 2006 8:05 pm
Re: What ql imps possible on 24 enforcer?
my 110s are only in wrists and lefthand I believe the rest is some lower, say QL100-108.
Lupusceleri L220/24 Agent.
Silversmith upcoming TL5 twink.
Wolfseye L110/12 Adventurer (towertwink).
Lysdexic L90/9 Agent (Mimic Enf towertwink).
Aesculapias L21/2 Doctor (ancient).
Aaaand various other alts.
Silversmith upcoming TL5 twink.
Wolfseye L110/12 Adventurer (towertwink).
Lysdexic L90/9 Agent (Mimic Enf towertwink).
Aesculapias L21/2 Doctor (ancient).
Aaaand various other alts.
Re: What ql imps possible on 24 enforcer?
yea, in my exprience, there are a few tricks.
first, you have to make all your twinking imps based on one base stat.
Agi works well, since you can make all three treatment imps based on agi. (use a nano nanny) to figure out how to do this... I think the only one the isn't obvious is melee init on brain imp to make agi based.
Furthermore, the agi imps (2/3) are then based on stam. Leg agi and waist agi are based on stam, so, the order is: buff stam and treatment, and put in average treatment implants.
With stam buffed and moderate treatment, implant waist agi and leg agi.
Then look at your agi skill, add FG and make the best bright feet agi implant (agi based) you can.
This will bring up your agi significantly which leaves you in a very good position to twink your treatment.
After treatment is twinked, retwink your agi, then retwink treatment, laddering the whole time, after thats done you should be able to get approximately 95-100ish treatment imps on, leaving you in a good position for twinking stam/strength for wep skills.
That is the best advice I can give.. It worked quite well for me, I got level 192-193 implants on my lvl 60 advy (opi tho), and level 230 implants on my 150 trox keeper (would have been higher, but was a feet implant so agi was limited)
Obviously aquiring the appropriate items for twinking agi and treatment are necessary too.
Some items that are overlooked are the biotech rod rings. no level lock or req on a QL 300 ring.
Sorry if that was drawn out, but it's critical in laddering to make use of all the slots where there 1. are no treatment clusters, 2. matching imps to base stats, 3. retwinking the base stat for another base stat, and 4. ALWAYS remove the lowest imp first when laddering.
Finally, always plan 1 imp of the final twink one step at a time, for example, never make a waist imp 2he the same QL as the right arm, because you'll lose stam on the waist imp when you remove it (non hotswappable ftl).
Cool if you knew all this, if you don't, I hope it helps
first, you have to make all your twinking imps based on one base stat.
Agi works well, since you can make all three treatment imps based on agi. (use a nano nanny) to figure out how to do this... I think the only one the isn't obvious is melee init on brain imp to make agi based.
Furthermore, the agi imps (2/3) are then based on stam. Leg agi and waist agi are based on stam, so, the order is: buff stam and treatment, and put in average treatment implants.
With stam buffed and moderate treatment, implant waist agi and leg agi.
Then look at your agi skill, add FG and make the best bright feet agi implant (agi based) you can.
This will bring up your agi significantly which leaves you in a very good position to twink your treatment.
After treatment is twinked, retwink your agi, then retwink treatment, laddering the whole time, after thats done you should be able to get approximately 95-100ish treatment imps on, leaving you in a good position for twinking stam/strength for wep skills.
That is the best advice I can give.. It worked quite well for me, I got level 192-193 implants on my lvl 60 advy (opi tho), and level 230 implants on my 150 trox keeper (would have been higher, but was a feet implant so agi was limited)
Obviously aquiring the appropriate items for twinking agi and treatment are necessary too.
Some items that are overlooked are the biotech rod rings. no level lock or req on a QL 300 ring.
Sorry if that was drawn out, but it's critical in laddering to make use of all the slots where there 1. are no treatment clusters, 2. matching imps to base stats, 3. retwinking the base stat for another base stat, and 4. ALWAYS remove the lowest imp first when laddering.
Finally, always plan 1 imp of the final twink one step at a time, for example, never make a waist imp 2he the same QL as the right arm, because you'll lose stam on the waist imp when you remove it (non hotswappable ftl).
Cool if you knew all this, if you don't, I hope it helps

" I Don't Like That Man. I Must Get To Know Him Better." -Abraham Lincoln
Re: What ql imps possible on 24 enforcer?
Thx Noobas, very enlightening laddering is a pita.... 8) unfortunately a necessity if u making a twink.
If its not broken, Your not trying hard enough!!
-DC-Grind42-Nightcrawler-
Damage Clan
General of Athen Paladins
-DC-Grind42-Nightcrawler-
Damage Clan
General of Athen Paladins
Re: What ql imps possible on 24 enforcer?
Does anyone want to help me get to inf and get the ring?





Re: What ql imps possible on 24 enforcer?
I'll certainly have a bit more time to mess around and help poeple since I'll be in PR for the next couple weeks.
Fire me a tell if you see me online
(noobastank)
Fire me a tell if you see me online

(noobastank)
Re: What ql imps possible on 24 enforcer?
Dream Setup
Would love to have that setup, the implants are rounded at 100 cause I didn't want to do the quality levels separately on each one.
I just need 6 strong bots hehehe
Would love to have that setup, the implants are rounded at 100 cause I didn't want to do the quality levels separately on each one.
I just need 6 strong bots hehehe

- Alphacenta
- Leetissimo!
- Posts: 3200
- Joined: Thu Apr 20, 2006 8:05 pm
Re: What ql imps possible on 24 enforcer?
What weapons are you going for? 
I'd advise 1hb, and with Mortiig Beater + typed Kyr Hammer or something... or Beater+Skull.. those things kick ass.

I'd advise 1hb, and with Mortiig Beater + typed Kyr Hammer or something... or Beater+Skull.. those things kick ass.
Lupusceleri L220/24 Agent.
Silversmith upcoming TL5 twink.
Wolfseye L110/12 Adventurer (towertwink).
Lysdexic L90/9 Agent (Mimic Enf towertwink).
Aesculapias L21/2 Doctor (ancient).
Aaaand various other alts.
Silversmith upcoming TL5 twink.
Wolfseye L110/12 Adventurer (towertwink).
Lysdexic L90/9 Agent (Mimic Enf towertwink).
Aesculapias L21/2 Doctor (ancient).
Aaaand various other alts.
Re: What ql imps possible on 24 enforcer?
atm that's not the problem, it's the strong bots I need if I ever want this to happen, and the novictum ring 

Re: What ql imps possible on 24 enforcer?
I've got a 74 chest and a 69 head or something like that.
You're welcome to borrow them. I might make them into 75 CM, just cause it would be really easy. But both give the 8 modifier on wep skill you're looking for.
I think you should be able to get both of them on, I don't think the req's for them are high at all.
as for getting anovictum ring, I think that is a lot more ambitious than what you're ready for.
Not you personally, but keep in mind the number of quests you have to do before it's possible.
Remember that you can't just waltz into ely, scheol ado pen and inf by JUST making it to ergo, you cantually have to do a quest. Also, you need to have someoen escort you through all of them, especially in pen where the dot will kill you in two hits.
I'f youre looking for novictum ring, your best bet is to twink the piss out of your NCU, so you can get behe, ILC, and team hp, which should bump your hp up about 600% and make it possible to even attempt the quests.
Better bet would be to start small. For the record I don't think undercutting(and others) started his toon with the intent to GET novictum ring. More likely he twinked it once, then twinked it again, with more items, and gradually worked up to the point that he did things slowly. You definitly cannot say: I want the novictum ring and get in a weekend... I'd say it is a couple month process. Just running back and forth getting the quests completed takes a long time with 250 RS.
You're welcome to borrow them. I might make them into 75 CM, just cause it would be really easy. But both give the 8 modifier on wep skill you're looking for.
I think you should be able to get both of them on, I don't think the req's for them are high at all.
as for getting anovictum ring, I think that is a lot more ambitious than what you're ready for.
Not you personally, but keep in mind the number of quests you have to do before it's possible.
Remember that you can't just waltz into ely, scheol ado pen and inf by JUST making it to ergo, you cantually have to do a quest. Also, you need to have someoen escort you through all of them, especially in pen where the dot will kill you in two hits.
I'f youre looking for novictum ring, your best bet is to twink the piss out of your NCU, so you can get behe, ILC, and team hp, which should bump your hp up about 600% and make it possible to even attempt the quests.
Better bet would be to start small. For the record I don't think undercutting(and others) started his toon with the intent to GET novictum ring. More likely he twinked it once, then twinked it again, with more items, and gradually worked up to the point that he did things slowly. You definitly cannot say: I want the novictum ring and get in a weekend... I'd say it is a couple month process. Just running back and forth getting the quests completed takes a long time with 250 RS.
" I Don't Like That Man. I Must Get To Know Him Better." -Abraham Lincoln
Re: What ql imps possible on 24 enforcer?
With all the hp buffs it would only be about a 270% increase, and what I was planning on doing was getting all the stuff for the quests first then going to ergo to get to the next area, or if I have to go places to do the quest, get a MP to anchor me at ergo, then go do the quest.noobas wrote:
I'f youre looking for novictum ring, your best bet is to twink the piss out of your NCU, so you can get behe, ILC, and team hp, which should bump your hp up about 600% and make it possible to even attempt the quests.
Better bet would be to start small. For the record I don't think undercutting(and others) started his toon with the intent to GET novictum ring. More likely he twinked it once, then twinked it again, with more items, and gradually worked up to the point that he did things slowly. You definitly cannot say: I want the novictum ring and get in a weekend... I'd say it is a couple month process. Just running back and forth getting the quests completed takes a long time with 250 RS.
Maybe to do the first two areas (Scheol and Adonis) maybe this weekend since they are the easier ones to get too. Then save in Adonis garden, and when I can get all the other people to help me (likely on a weekend), I could go to Pen and save in that garden. Adonis -> Pen is going to be likely the hardest because of the water part underwater which is very slow.
Re: What ql imps possible on 24 enforcer?
I agree.
For the record, I did see undercutting getting escorted around pande the other day, and he only had a 220 doc with him.
enf will be a bit tougher than trader, since you definitly do want loads of hp buffs, and I think you need at least 180 NCU for all the good hp buffs, behe, omnimed and LC and some runspeed, and a bit left over for heal room
all it takes is one doc to escort though.
For the record, I did see undercutting getting escorted around pande the other day, and he only had a 220 doc with him.
enf will be a bit tougher than trader, since you definitly do want loads of hp buffs, and I think you need at least 180 NCU for all the good hp buffs, behe, omnimed and LC and some runspeed, and a bit left over for heal room
all it takes is one doc to escort though.
" I Don't Like That Man. I Must Get To Know Him Better." -Abraham Lincoln
Re: What ql imps possible on 24 enforcer?
Actually, or escorting into Inferno and Pande, a low HP setup would be favoured.
Remember the environmental DoT's are considered PvP dmg, and 30% rules apply.
Grab a hot and maybe have a doc on follow..
Remember the environmental DoT's are considered PvP dmg, and 30% rules apply.
Grab a hot and maybe have a doc on follow..